ArtBrainer Posted April 6, 2023 Hello folks, it brings me this error message Patch "SW18_7", index 1924 is double defined in resource "DOOM.WAD". Patch "SW18_7", index 2324 is double defined in resource "DOOM2.WAD". I read that you don't have to pay attention to them and can delete them, I'm interested in why he does it and what do I have to do to make it go away? LG DAB 0 Share this post Link to post
Redneckerz Posted April 13, 2023 On 4/9/2023 at 12:08 AM, ArtBrainer said: ???? No need to bump your own topic. From what i recall this kind of issue occurs when something has an extra paranthese like a ''. I reckon you are using SLADE, so you have to explain what exactly you are loading in alongside whatever it is you are loading in aswell. 0 Share this post Link to post
ArtBrainer Posted April 13, 2023 no, i'm trying to create maps in the builder, there comes this message 0 Share this post Link to post
ViolentBeetle Posted April 13, 2023 Are you trying to load both dooms as resources into your builder? That's not a very good idea. 1 Share this post Link to post
ArtBrainer Posted April 14, 2023 Both dooms? you mean 1 +2 ? not that I desert I only specified the Doom2.wad and the gzdoom.pk3 0 Share this post Link to post
Redneckerz Posted April 14, 2023 15 hours ago, ArtBrainer said: no, i'm trying to create maps in the builder, there comes this message Then it helps supplying a screenshot of the error and an outline of which steps you are doing that lead to this. Example: I open Doom Builder I open Doom 2.wad through the File command I associate GZDoom.pk3 And so on and so forth. 0 Share this post Link to post
Martin Howe Posted April 14, 2023 This is a 'bug' that goes back at least to Ultimate Doom; id somehow included two copies of that wall patch in the IWAD; I didn't realise DOOM2 has the same issue, but hey, why not :) 0 Share this post Link to post