I want to make a total conversion mod with new sprites replacing the normal doom enemies and some new weapon skins, but i have never modded a doom wad in my entire life, i have seen the Basic pinned tutorials here but there is my situation:
1) As mentioned, never modded a doom wad in my life, and if i see a single lick of code i will puke (Yes i tried going to a game making Class in 2017, Yes i hated every single code related moment of it)
2) aside from shitty sprite attempts in 2017-2018 lost to time i have never done much spriteworks, nevermind ones involving games
Help?
(Also if anyone wants i can share the general idea for the wad, i have some sketches and the name ashenheart in mind)
Since people want to see the ideas i há e for this wad imma show them:
So ashenheart is basically an setting i have been working on for over three years
Its set in a alternate earth millenia after an ancient ritual broke the sun apart and replaced it with a magic moon, killed and revived everything in new and strange forms, including humans, now divided into 7 interesting species
For the sake of keeping this update short, i will not digress further into the races, world and etc in general, all you need to know is, heaven is real, so is hell (but its know as the red sea due to it being submerged in water and blood) souls are slime goop and the world is in it's equivalent of the 1940s, with all the second world war, mages in the army, post depression era stuff you can expect
The general setting is this: the global bureau of research, an international organization dedicated to studying all sorts of sciences has had a accident in one of their facilities, releasing a strain of blue burst into the wild
What is blue burst you ask? Well its a pretty nasty soul parasite that takes a hold of the soul, tricks the body into going braindead and then takes control over it, slowly mutating it in ever stranger forms
Here are some sketches of the infected+ a few non related concepts (keep in mind i have not draw in a while)