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Are you in the right format? Chubz uses Doom 2 UDMF.
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I'm having a hard time making OTEX work.
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
I think you were only loading a text file, but no textures -
I'm having a hard time making OTEX work.
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
Add the pk3 as a resource in Ultimate Doom Builder -
How to import custom textures and custom sprites
SOF2Fragger replied to Murderous Owl's topic in Editing Tutorials
Misleading title. -
Slopes in Doom Builder 2/Ultimate Doom Builder
SOF2Fragger replied to QuaketallicA's question in Editing Questions
Have you tried UDMF? Ultimate Doom Builder has a slope tool that shows you "handles" on the lines, so you can slope more easily -
How do I make a door in an open area?
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
Make your door open by sinking into the ground, so you don't need to add anything else. -
How do I turn a monster into a two stage boss?
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
If you want it weaker and slower, then that's fine. -
How do I turn a monster into a two stage boss?
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
BOSS is just the name of the sprite, not a flag. It's the Baron of hell -
How do I turn a monster into a two stage boss?
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
The default doesn't need to be there. Only the death state. Remove health and speed. That's what changed your monster. Edit Did you include your custom monster as a resource? -
How do I turn a monster into a two stage boss?
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
This shouldn't affect anything but the monster's death. -
How do I turn a monster into a two stage boss?
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
Decorate doesn't use semicolons. It seems you took the death state from zscript. I edited my previous post. -
How do I turn a monster into a two stage boss?
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
That semicolon has no place there. Remove it. Also, use the death frames of your new monster and reverse them so it rises from the archvile's corpse. You don't need the BOSS sprites in there. That's the Baron. -
How do I turn a monster into a two stage boss?
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
ACTOR EVOLVED_HELLKNIGHT : HELLKNIGHT 25099 { States { Death: BOS2 I 8 BOS2 J 8 A_SCREAM BOS2 MN 8 BOS2 O 1 BOSS O 1 BOSS NM 4 BOSS L 4 BOSS K 4 A_NOBLOCKING BOSS J 4 BOSS I 4 A_SPAWNITEMEX("BARONOFHELL") Stop } } Hope that helps. This turns the hellknight into a baron when you kill him. Try it and see if that's the effect you want -
How do I turn a monster into a two stage boss?
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
Your monster dies, then raises back as the new monster. No corpse left. -
How do I turn a monster into a two stage boss?
SOF2Fragger replied to St. Mildly Annoyed's question in Editing Questions
I would create a new monster that inherits from the archvile, but when he dies, there's extra frames in the animation, so you can add the new monster rising animation after that, then spawn the new monster.