Murderous Owl Posted August 25, 2023 (edited) I thought I'd just make a quick tutorial on how to do these things since I struggled a tiny bit (also, please note, I am not an expert so take what I say with a grain of salt) Setup: First of all you'll need to download SLADE and your editor of choice (however this tutorial will just be assuming you're using Ultimate Doom Builder) Make the .wad file you want to add custom content to and save Open the .wad in Slade Textures: Make/download the texture you want to add On the top left of the screen with the options, go to archive > import files Import your texture of choice Inside of Slade, right click the image file and hover over graphic Select add to patch table (If it asks you for a texture definition, select "Yes" and then in the new menu click "OK") Go back to graphic and click "Add to TEXTUREx" Save the file (You can save the file at any point) Now you've got your custom texture! Sprites Because this is the mistake I made, I'm going to start this off by saying do not put your sprite file location in between P_START and P_End Select the green paper to make a new entry. Create two entries, the first one called "S_START" and "S_END" Add your sprite image If the file isn't inbetween the S_START and S_END entries, select the image and use the blue arrows to move it between the two entries Save your file (You can save your file at any point Edited August 29, 2023 by Murderous Owl : Someone said the OG title of "How to make custom textures and custom sprites" was misleading 1 Share this post Link to post