Linguica Posted August 26, 2015 The Doom Editing Tutorials subforum is intended as a long-term repository for tutorials to teach people how to do some Doom editing related activity. 0 Share this post Link to post
printz Posted August 27, 2015 Cool, has this been unveiled just now? I see some tutorials are from 15 August this year! 0 Share this post Link to post
Chris Hansen Posted August 27, 2015 Great job, Ling! This is an awesome initiative indeed. 0 Share this post Link to post
Altazimuth Posted August 27, 2015 Can't wait to see what cool tutorials people will end up creating. Good job on all the tutorials. How long did it take you to make them all? Edit: Also, are video tutorials ok as well as text-based ones? 0 Share this post Link to post
gaspe Posted August 27, 2015 Amazing! Also, will be added threads for more advanced stuff like vanilla tricks (3d-bridges, self-referecing sectors...)? Or a look at the Boom features? 0 Share this post Link to post
Frisky Posted August 28, 2015 inb4 "make more threads" posts Oh, and yeah, this is amazing. 0 Share this post Link to post
Yuki Senmatsu Posted August 28, 2015 Discovered this myself. Wicked awesome, man! This may be useful for my WIP. 0 Share this post Link to post
3_nights Posted August 28, 2015 Ay this is a pretty cool thing that just happened recently that I almost totally missed. I know what I'll be reading this week. 0 Share this post Link to post
FireFish Posted August 28, 2015 To sum this up (together with the recent changes) while using a realy stupid yet somehow correct joke... Doom and related worlds ; 1 Trash posting and everything else ; 0 0 Share this post Link to post
Jaxxoon R Posted August 29, 2015 Oh hey, I didn't know the forum software could support subforums. It's so cozy feeling, like a little pocket dimension of sorts. Just plants and cool tile ad bricks and stairs and soft, even lighting and different thingies telling you how to things. Yeeaaah, think the basement from That 70's show meets a laid back pub only clean. 0 Share this post Link to post
Pure Hellspawn Posted September 4, 2015 i think the vanilla tutorials should either be pinned, or put in a subforum or wiki. Great job on the tutorials, Ling. 0 Share this post Link to post
Xaser Posted September 19, 2015 Oh huh, I had no idea this subforum existed -- I can't see it from the main index, and I don't click through to Doom Editing that often. o_O Sneaky critters. 0 Share this post Link to post
scifista42 Posted September 19, 2015 Maybe the description of Doom Editing on the main forum index page could be extended to say: "Now with a new subsection for editing tutorials!" 0 Share this post Link to post
Deleted_Account Posted December 13, 2015 Thank you for these tutorials, I'm still pretty new to mapping and I find these very helpful! 0 Share this post Link to post
HorrorMovieRei Posted June 2, 2016 I guess I might aswell ask this here, are we allowed to make tutorials for subjects that have already been covered? Like, I noticed that there's already a tutorial on making brightmaps in here, but I have my own technique that is really easy could be very useful for people, and I want to share it with everyone. 0 Share this post Link to post
scifista42 Posted June 3, 2016 If it's an already covered subject (a goal to be achieved), but a not yet covered technique (a specific way to achieve the goal), it's all right for you to make a tutorial for the technique, of course. Even if it was an already covered technique, and you managed to make a tutorial better than the existing one, I think it would be all right as well. 0 Share this post Link to post
HorrorMovieRei Posted June 5, 2016 Alright then. Just thought I'd ask before doing it, lest I fill the board with redundant threads. 0 Share this post Link to post
Walter confetti Posted April 1, 2017 This is pretty cool as new sub-forum... 1 Share this post Link to post
Marziano87 Posted November 20, 2017 Hi everyone, I have 3 questions: -I realized GZDoom has stopped his development and Doombuilder 2 has no update since long time. What is currently the best and most update map editor for DOOM? - How can I edit maps for project brutality? For instance hoe can I choose which monster variant or weapon upgrade I want to put in the map? - I want to use project brutality files to edit a map and play with PB but everytime I try to load a pk3 file as ressource in GZdoom or doombuilder it doesn't work and show me an error message. In the attached screensoht yuo can see what I am talking about. Please help me!!! 0 Share this post Link to post