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Bifrost

   (3 reviews)
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Single map based on the idea of rainbow bridges.


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NoisyVelvet

·

  

Cute map.  A testament to the power of curve-tool abuse (in a good way).  Great opening shot where you walk forward and reveal the panorama of the whole map in a pretty way.


In one way, it's a just a topologically simple, semi-symmetric hub-map that branches into 6 "combat puzzle" set-pieces;  But when such a "simple" framework like this is executed on well, it serves as a strong backbone for beauty.  Woven into, around, and throughout this structure is a striking visual motif: frosty white brickworks surrounded by white void, with bright rainbow ribbonry shining through and connecting it all together.  Implemented in each corner is its own distinct sub-element: some sort of the said modest "frosty white brickwork" that teleports you to a set-piece fight in the white void; all of which abiding well to the overarching, cohesive framework the designer set out to fit everything into.


It's not galaxy-shattering, but an excellent single map with it's own identity and is worth checking out.  Give it your 10-15 minutes.


Also PS: there's a free megasphere in the center you can grab anytime... don't brute-force your last fight with 1% hp like I did.

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NuMetalManiak

  

while it's snazzy and lovely with the rainbow bridges and the serene feeling you originally get, there's not much else to really note other than Bifrost being a "collect six keys from six areas and exit" map. basically, you get the rocket launcher and plasma rifle, then go through six distinct teleporters for six distinct setpieces.

 

one area has the key, lots of rockets, and mancubi on rainbow stairs.

one has you in an arena with arch-viles and rockets.

one has you running quickly across a rainbow bridge under arachnotron fire until you telefrag them.

one has you fighting two cyberdemons on two sides of a rainbow.

one has you at a three-way intersection with several barons to kill.

one has a spiderdemon firing at you while arch-viles also teleport in, then you telefrag these enemies.

 

don't get me wrong, the thematic presentation is excellent and the difficulty is there. but I can't help but feel like there should've been much more excitement out of this. would definitely love to see more rainbow themes of course, just with more exciting gameplay styles.

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VanaheimRanger

  

Very colorful.  Many interesting arena fights.  Bonus points for letting me telefrag spiders.

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  • File Reviews

    • By Midway64 · Posted
      2fort on it's original incarnation.   Pretty great.
    • By Individualised · Posted
      The first ever version of 2fort. It barely resembles its later incarnations.   Crazy how an entire franchise and FPS genre spawned from a single map. It's a crime that the origins of Team Fortress have been forgotten. Most people don't know anything before Quake/TF1 2fort, but nope, this is yet another massively influential thing that the Doom community can claim.
    • By Yumheart · Posted
      Great fun. Bleak, metal-driven style over fairly easy substance, which is a good thing. I can see the song getting annoying in a more challenging map.
    • By bowserknight · Posted
      Pretty fun map if you want some quick, easy slaughter fun. Just sucks a bit that you can just cheese the whole thing by leaving the arena and running around at the edges of the map. Cool to play with gameplay mods tho!   Music is alright but it does get a little annoying after a while.
    • By Bri0che · Posted
      Classic, sober, simple tech map that I'm fond of. The flow of the map is like a river, and the backtrack (that myself is usually upset about) is intuitive to follow. The teleport repopulation is smart enough. I don't know about the health/ammo tightness other comments talked about because I played with a mod.
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