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SilverMiner

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  1. There's a tool named WadSpy, which can be used to count total hp of all monsters. Just a thought
  2. SilverMiner

    Tartar (EE-fork, DOS) - Christmas jukebox special

    I've used 4.2.1 on some of my stripped exes and got 426 kbs. Cool
  3. SilverMiner

    Tartar (EE-fork, DOS) - Christmas jukebox special

    @ludicrous_peridot how did you manage to reduce the exe's size to 438 kilobytes? (from 1,5 megs)
  4. My guess as explanation: the sides with the same brightness and height are treated by engine as one visplane, and the midtexture is not cut by it, but when one or both values are changed, they become two visplanes, and midtex is cut off, cuz it's obstructed with a visplane. When there's one visplane, the engine wouldn't want to cut anything
  5. Change brightness by 1 on one of the sides of the midtex
  6. SilverMiner

    What are your creative crutches?

    good idea, thanks
  7. SilverMiner

    What's your favorite color?

    Yellow
  8. SilverMiner

    But every author uses samples from copyrighted sources!!!

    ? Edit: I thought you posted nothing, sorry
  9. SilverMiner

    Voxel rendering for S/W ports

    Cool, I didn't expect voxel renderer alone to appear so soon
  10. SilverMiner

    BOOM/MBF IBK that mimics Doom's instruments?

    Ah, so this means I actually heard allegro's instruments in boom 2.02 on a real old pc
  11. I'm not rationalizing what I'm doing when mapping, it seems
  12. SilverMiner

    What's your general play style in Doom?

    If I can't use RL, I like to avoid monsters and run away. When I get powerful weapons, I spend them on anything I see, like I'd feed a zombieman with a rocket if I found one. If I have to shoot but don't have RL or higher, I choose chaingun
  13. @Scileboi the lift doesn't lower further than this [Map04]
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